CHANGELOG --------- June 6th 2003 Pizza Business 1.0-beta9 (stable, but please help to correct interface glitches in Linux version!) -------------------------------------------------------------------------------------------------- - Corrected date errors in this Changelog file (it said "2002" instead of "2003" on recent releases) -- tsarkon - Save/Load feature has been buggy. This have been fixed in this version. -- ares32585 - The binary file has been moved to the bin directory (Makefile controlled) -- tsarkon - Partial implementation of Linux UI installation script -- tsarkon May 2003 Pizza Business 1.0-beta8-PPC (stable) ------------------------------------- - Linux PPC compatibility. -- Josh March 13th 2003 Pizza Business 1.0-beta8 (stable) --------------------------------- - Updated prices and customer simulation algorithms. - Auto-pricing has been dismissed because of bugs and the decrease of game difficulty. - There has also been some cleanup of code hacks. - Addition, removal and editing of your own pizza recipes has been implemented. - New in-game background picture added. - crc.txt was added to let people check for possible corruption or changes in source files using md5sum. February 7th 2003 Pizza Business 1.0-beta7 (stable) --------------------------------- - Fixed employee stats on the staff dialog. -- ares32585 - Added a pie chart and a line graph to the stats dialog. -- ares32585 - Fixed various bugs so that the code works with wxWindows 2.4. -- ares32585 - Saving and loading a game is now available and working. -- Johnny - WxWindows code updated to match 2.4.0 stable release. January 20th 2003 Pizza Business 1.0-beta6 (stable) --------------------------------- - A contracting management system is implemented. -- ares32585 - Now there are more ingredients, recipes and tables to choose from in the buy/sell section. -- tsarkon January 4th 2003 Pizza Business 1.0-beta5 (stable) --------------------------------- - Statistics window is working very well! (The expenditures tab is non-functional for End-Users at this point, though) - Modified the stats dialog so that the hire dialog initializes to the employee type that the player had selected on the main staff dialog. -- ares32585 - Modified the employee stats to track statistics for previous 7 turns as well as totals. -- Johnny - Filter for staff statistics on stats dialog is functional. -- Johnny - Stats dialog now displays statistics for Waiters and Cooks. -- Johnny - Stats dialog is now in the form of a notebook (tabbed format). -- Johnny - Moved the statistic static controls from CDayStatsDlg to CStatsPage1. -- Johnny - All the dialogs in the game (with the exception of the stats dialog) now use sizers, so there should be no problems with text being obscured by other controls due to different font sizes across platforms. -- ares32585 - All the dialogs are now "multi-language" ready, as strings that would need to be translated are enclosed in the '_()' macro as specified by wxWindows documentation. -- ares32585 - Fixed and finalized the offsets for each chunk in "entities.pbd". -- Johnny - Regenerate a new list of employees to hire at the start of a new game. -- Johnny November 10th 2002 Pizza Business 1.0-beta4 (stable) --------------------------------- - First official release of the WxWindows version! - File I/O code is updated. You can no longer use the old entities.pbd used from previous releases of PB. Use the one included in this release. - Added code to display the buy/sell dialog window. - Added code to display the pizzas dialog windows. -- Johnny September 30th 2002 Pizza Business 1.0-beta3 (stable) --------------------------------- - Added total debt amount to bank dialog box. - Added a Quit button to the main menu window. - Added a Resume button to the main menu window when a game is in session. - Removed the feature: left click on main menu window to close it. - Now, the "Save Game" on main menu window shows only when a game is in session. - Added text to loan entries in listbox to indicate the active/inactive status. - Background music (test.ogg) now loops endlessly until game exits. // notes from bigj_sal (check out 'notes.txt' for further changes made since 1.0-beta2) - The UNIX man page has been updated - it had been in the same state since summer (minor fixes). - Moved the design documents to 'docs/' to fit the directory tree a lot better. - Game performs very well using Wine (build 20020904) in a Linux environment. // notes from tsarkon September 9th 2002 Pizza Business 1.0-beta2 (stable) --------------------------------- - Added banking system to game engine. - Added OggVorbis support. - Music now plays when game session starts. (NOTE: plays test.ogg if present) // notes from bigj_sal - Source archives (tar.*) does not include BMP files. Only End-User Setup.exe, does. // notes from tsarkon September 1st 2002 Pizza Business 1.0-beta1 ------------------------ - Individual pizzas prices may now be set. - Stats are shown after the simulation. - Stats are shown when "Statistics" button is pressed. - All items, except advertisements, may be sold. // above text taken from notes.txt by bigj_sal August 4th 2002 Pizza Business 0.99 ------------------- - Changed loading/saving to incorporate multiple players. - Fixed logic error in main function. Games are now started properly. - Started the Win32 port of the game. Simple main window pops up. - Added all windows code under win32 subdirectory of pizza-business module in cvs. // above text taken from notes.txt by bigj_sal July 21st 2002 Pizza Business 0.98 ------------------- - The simulation looks really good now! - More debugging functionality - Load/Save game (ascii I/O style) - Restructured release! It now comes in different flavours: source-only, binary (linux) and install-binary (win32) - No more need for ingred.txt or any such file. entities.pbd is totally stand-alone from now on! July 2nd 2002 Pizza Business 0.97 ------------------- - The Entity Editor is going through improvements right now. This release does not contain the Entity Editor. Checkout anonymous CVS if you'd like to take a look at it further. - Directory structure is reconstructed! It's now more logic than before. - Makefile has been modified, and split into 2 files. You find the other one, under the name "makefile" in "src/". - setup.exe binary, for win32 End Users, is now included! - (See "notes.txt" for further details about changes) June 23rd 2002 Pizza Business 0.96 ------------------- - Simulation implemented, though not fully functional yet. Still needs a LOT of work! - "End Turn" switches to new date, and expenses will follow if any made the last turn. - More database entries added. - Win32 entity editor (not included officially yet. Checkout CVS if you want it) - There are plans on a GUI for the game. - ParaGUI (www.paragui.org) may be used. Qt 3 (www.trolltech.com) is also an alternative. June 13th 2002 Pizza Business 0.95-alpha ------------------------- - reannouncing this project to freshmeat, looking for further help out there! - major bugs have been added ;D - debugging using logfile-system and database access through ads.txt and staff.txt (find a better way of doing this. contact us at the project page: http://sourceforge.net/projects/pizza-business May 22nd 2002 Pizza Business 0.95 ------------------- - minor bug: "Name your restaurant" is no longer part of the game, though it was among the choices for the end user. May 20th 2002 Pizza Business 0.94 ------------------- - major code cleanup! - unnecessary variables were wiped away. - menu functions are finally about to be completed! - application parameter code is now a LOT more optimized. It finally works perfect! - release number is correct this time ;) May 17th 2002 Pizza Business 0.93 ------------------- - structure change with variable declarations. Now all variables and functions resides in variables.c, functions.c (extension was chosen, to show clearly that it is "passive" code) May 10th 2002 Pizza Business 0.92 ------------------- - Under-estimated buffer, made a continous loop in the Error handling. Bug considered eliminated by increasing the buffer REALLY much. - A couple of menu items were added and updated. - A macro for sleep system command was added, to ease up the code. May 8th 2002 Pizza Business 0.91 ------------------- - GNU GCC 2.96 gave compile-errors due to declaration-leftouts in the code. [:] Michael Frick - Browsing the menu system, typing in irrelevant letter(s) and number(s) caused the game to segfault. Error handling implemented [::] Michael Frick May 1st. 2002 Pizza Business 0.90 ------------------- - A bug caused the linking of object-files to fail when typing 'make'. - Doing a 'make clean' solved the problem. - README file, TODO-list and this CHANGELOG was added to the project. Apr 30th 2002 Pizza Business 0.90 ------------------- - Initial public release on Freshmeat.